During my studys I learnt about the tecnique of baking high levels of detail onto a low poly model. I created a HK416 Assult Rifle shown below the final model was 15k polys after a few iterations of turbosmooth the final result was about 125k I them baked that information onto a low poly representation of the same rifle and ended up with a 842 poly rifle. Here are images of both the high poly rifle and the low.
High Poly Model
Low Poly Model
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This is the final render of the low poly rifle including the texture sheet that was used on the model |
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