As promised I said a while back that I would show progress
with regards to Stool Pigeon, I have spent a lot of time recently creating
graphics for the menus and I have just finished designing rough ideas the new
direction the studio has decided to take following the success of September’s
game jam.
At the moment I can't go into too much detail as the game is
still under development and as a game designer your ideas and projects are
never safe until you release it. However I have decided that a few peeks behind
the curtain never hurt anyone below is a few ideas I've had with regards to the
first levels background. I thought it would be a good idea to try three
different times of day when creating these screens. I wanted to keep the
cartoon style feel that we have created the other screens and assets when I
create these images. For the Night and Dusk images I’m thinking maybe adding
some lights to the tops of some of the skyline buildings may help to make the
image pop a little more.
Day Background |
Dusk Background |
Night Background |
These images are not final they are simply used to show my
idea once I get the all clear from the rest of the team I intend to go back
over these images and polish them up adding further detail to the scene and
maybe think about animating the clouds at a later date.
As always thanks for supporting my blog and I look forward
to showing you further images closer to the release date.
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