Thursday 7 February 2013

Guild Wars 2 Inspiring is a understatement!

The title says it all really I recently started playing Guild Wars 2 and I have to say the art department have done a fantastic job on this one. It has really inspired me to want to push myself that little bit more to one day work in the industry and hopefully produce work of a similar standard.

I have decided to give the Train2Game coursework a short break at the moment and focus on building a small but very detailed scene based on the general time period and feel that has been used in Guild Wars 2.

I shall be doing a series of blog posts explaining my development pipeline to give you all a good understanding of the sort of work I do and how I approach different problems as they arise (as they always do) I plan to do a very primitive concept of the scene and then slowly build up the detail until I have a good high poly model then I will bake down all the appropriate information onto a lower polygon model.

I'm really excited about this project and look forward to showing you my progress as it unfolds thanks again for reading.