I’ve recently put the robot on hold as I’m planning on
creating a Sci-Fi corridor for him to roll through and I thought it would be a
nice touch to add some holographic computer consoles on the walls and around
the windows of the corridor. After doing some research I have managed to create
a interface in Photoshop and then with the use of Self-Illumination and Opacity
maps I've then created the exact look I was aiming for in 3DS Max I am pretty
sure that this method would work in a game engine as there is no trickery done
within 3DS Max everything has been achieved in the proper way.
Here are some images to show the final result
This is the finished image in Photoshop
This is the Opacity map also created in Photoshop
These are the test renders with the holograms
projected onto a pane of glass
Here I created a computer screen behind the hologram I like the end result but I think the computer console needs to be a different colour to the hologram as I think the colours are clashing.
More progress to be posted soon ONLY 2 WEEKS till my deadline :O!