As mentioned in my previous post I intended to increase the LOD (Level of
detail) to my robot by sculpting in Zbrush. This is something I did not have
that much experience with but as a growing 3D Artist Zbrush was one of the
major programs I needed to get to grips with.
I watched a few tutorials on hard surface modelling in Zbrush on YouTube
which were very enlightening. I also looked into creating custom brushes so I
could create a circuit board look to the robot. I created a alpha brush which
is shown below with the Zadd and Zsubtract added to basic Sphere primitive to
show the effect.
I then took my Robot into Zbrush masked out a few shapes that I wanted to
indent into the model and then with the use of Morph targets I used the Circuit
board alpha to produce this final effect.
There are still a few things I need to touch up but I’m very happy with the
result and plan to start texturing the final version very soon.
Thanks for reading more progress will be added soon.
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