Wednesday 9 May 2012

Modelling Challenge - Progress

As mentioned in my previous post I intended to increase the LOD (Level of detail) to my robot by sculpting in Zbrush. This is something I did not have that much experience with but as a growing 3D Artist Zbrush was one of the major programs I needed to get to grips with. 

I watched a few tutorials on hard surface modelling in Zbrush on YouTube which were very enlightening. I also looked into creating custom brushes so I could create a circuit board look to the robot. I created a alpha brush which is shown below with the Zadd and Zsubtract added to basic Sphere primitive to show the effect.


I then took my Robot into Zbrush masked out a few shapes that I wanted to indent into the model and then with the use of Morph targets I used the Circuit board alpha to produce this final effect.


There are still a few things I need to touch up but I’m very happy with the result and plan to start texturing the final version very soon. 

Thanks for reading more progress will be added soon.

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