Saturday 7 April 2012

Previous Work Part 2

During my studys I learnt about the tecnique of baking high levels of detail onto a low poly model. I created a HK416 Assult Rifle shown below the final model was 15k polys after a few iterations of turbosmooth the final result was about 125k I them baked that information onto a low poly representation of the same rifle and ended up with a 842 poly rifle. Here are images of both the high poly rifle and the low.

High Poly Model



  Low Poly Model



This is the final render of the low poly rifle including the texture sheet that was used on the model




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